v0.05 Alpha Version Details (and all historic versions)

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Heshan
Razarax Staff
Posts: 5
Joined: 05 Mar 2017 02:11
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v0.05 Alpha Version Details (and all historic versions)

Post by Heshan » 15 Mar 2017 17:39

Today we've pushed out the latest Alpha to the Oculus testing programme so I thought it was about time to share the progress. This should help us to focus on the few remaining tasks (namely: adding levels and polishing up the look and feel of the game). Here are the Alpha release notes, plus the notes from previous versions (consider it an archive).

Oh, and I want to get some screenshots and videos out by the time the next build is released, so keep an eye out!

Version 0.05 (Alpha Build 5) - 15 March 2017
  • Added lighting shadows;
  • Added visual special effects;
  • Added more levels;
  • Adjusted ball spawn locations on some levels;
  • Added compatibility for levels to incorporate enemies;
  • Improvements to wording in tutorial;
  • Tutorial elements are unloaded from memory after game start;
  • Added splash screen;
  • Updated game Start screen;
  • Removed unnecessary Android permissions;
  • Added data analytics for loading times;
  • Modified loading screen to start loading game earlier;
  • Visual improvements to loading screen;
  • Various bug fixes.

Version 0.04 (Alpha Build 4) - 04 March 2017
  • Added achievements;
  • Added leaderboard for highest level reached;
  • Added more background music;
  • Added new skybox;
  • Added tutorial;
  • Added support for multiple languages to tutorial;
  • Added data events;
  • Added loading bar to setup scene.

Version 0.03 (Alpha Build 3) - 03 March 2017
  • Added music manager;
  • Added menu system;
  • Added save/load functionality;
  • Various bug fixes.

Version 0.02 (Alpha Build 2) - 27 February 2017
  • Fixed entitlement checks;
  • Added game level.

Version 0.01 (Alpha Build 1) - 26 February 2017
  • Initial Alpha release.

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